Star Wars: Knightfall
Star Wars: Knightfall is a fan-made, Saga Edition actual-play podcast set in the Star Wars universe.
Season Three: Coming soon.
Season Two: the Book of Daelen Gault. During the waning months of the Clone Wars Daelen Gault's young Padawan is taken captive be nefarious forces. The Book of Daelen Gault stars Rob Hunter as Jedi Knight Daelen Gault, Paden Castle as used starship salesman Ghruul and shady smuggler Q'rok, Justin Chapman as the bounty hunter Kreedo, Richard Caposell as Jedi Knight Kenari, and Zakk Saam as the Galaxy Master.
Season One: The Book of Syu Zee. The Clone Wars have ended, and the Jedi Purge has just begun. Set three years after Revenge of the Sith, the Book of Syu Zee follows Paden Castle as Jedi Padawan Syu Zee, Richard Caposell as Clone Trooper Photon and mechanic Krik, BFM as freedom fighter Nelos Kath, Justin Chapman as Bothan spy Fenn, and Rob Hunter as cybernetic surgeon Dr Nimofitz, as they navigate a tyrannical galaxy in search of a lost planet while in turn being hunted by the Empire’s newest weapon, the Inquisitor program.
Star Wars: Knightfall
S2 Chapter Eighteen
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The WAR between the Republic and the Separatists rages on. With no end in sight, both sides look to desperate measures to end the conflict.
After a heated battle with the Dark Jedi Aegis Vulnero, Jedi Padawan MAL'IA has been captured by a bounty hunter known only as THE HOUND.
After tracking the Hound down to the starport, Jedi Knight DAELEN GAULT finds her partner, ENEB RAY, lying in wait.
The Book of Daelen Gault stars
Rob Hunter as Daelen Gault
Richard Caposell as Kinari
Justin Chapman as Kreedo
Paden Castle as Quroc
and Zakk Saam as the Galaxy Master
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You can find Knightfall online at starwarsknightfall.com or on social media @KnightfallMedia. Join our Discord and hang out with us! https://discord.gg/mPmVdw5xVq
The story, all names, characters, and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
Star Wars: Knightfall is a fan-made, not-for-profit RPG actual play podcast. Knightfall claims no association with Disney, LucasFilm, or any of their partners or affiliates.
Support this podcast at — https://redcircle.com/star-wars-knightfall/donations
NEO Sabers
Use code KNIGHTFALL for a galactic discount!
Music: Bensound
License code: BFND1YF0WDTO2KMF
Knightfall Patreon
Join the PATREON! Gain access to exclusive content each month, including bonus episodes, original characters, and custom D&D items.
Join the PATREON! Gain access to exclusive contant each month, including bonus episodes, original characters, and custom D&D items.
https://www.patreon.com/knightfall_podcast
You can find Knightfall online at starwarsknightfall.com or on social media @KnightfallMedia. Join our Discord and hang out with us! https://discord.gg/mPmVdw5xVq
The story, all names, characters, and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
Star Wars: Knightfall is a fan-made, not-for-profit RPG actual play podcast. Knightfall claims no association with Disney, LucasFilm, or any of their partners or affiliates.
The following is a Nightfall Media production. For more information, check out nightfallmedia.io. Star Wars Nightfall is a not-for-profit RPG actual play podcast set in the Star Wars universe. Nightfall claims no relationship with Disney, Lucasfilm, or any of their partners or affiliates. Nightfall can be found online at nightfallmedia.io or Star Wars Nightfall.com. The following episode contains strong language and simulated acts of violence. Listener discretion is advised.
SPEAKER_03May the force be with you.
SPEAKER_00The war between the Republic and the Separatists rages on. With no end in sight, both sides look to desperate measures to end the conflict. After a heated battle with the Dark Jedi Ages Volnero, Jedi Padawan Malia has been captured by a bounty hunter known only as the Hound. After tracking the Hound down to the starport, Jedi Knight Dalen Galt finds her partner, an Empatron, lying in wait. We're listening to chapter 18 of the Book of Dalen Galt. The Book of Dalen Gult stars Rob Hunter as Dalen Galt, Richard Capisel as Kanari, Justin Chapman as Credo, Peyton Castle as Q Rock, and myself Zack Som as the Galaxy Master. Hayden!
SPEAKER_01Question of the day. Question of the day! If you existed in the Star Wars universe, which species best represents you as a person? Wookiee.
SPEAKER_02Yeah, that's fitting for you. I think we do what species. Thank you. Oh man.
SPEAKER_04Gungan. Maybe I don't know.
SPEAKER_01I think Gungan might fairly represent me because I I love water an unhealthy amount.
SPEAKER_02Based on the way I look, nice good moment. Just based on all of the attributes of a human. So yeah, it's picking a planet. I don't know. I feel like I'd be a Nabooan. I would definitely be a Nubian.
SPEAKER_04Nabooyan. Nabooyan.
SPEAKER_02And that just seems like a super English-y. I'm gonna go with uh Dathomir.
SPEAKER_00Um if I gotta pick one like personality-wise, I think Syrian. They got two brains.
SPEAKER_03I know they have two brains.
SPEAKER_01What are they using the other one for? Baden. Oh, wait, Baden Manhattan.
SPEAKER_04Oh that's it.
SPEAKER_02Oh, I'm sorry. But I was like, please put your hair into like two ponytails that flap on both sides of your head and just I don't know how.
SPEAKER_01I'd probably be a sarlac pit, to be honest.
SPEAKER_04I don't know what else I would be, though. I just can't think.
SPEAKER_01Yeah, that's a tough one. Oh, I'd be a sand person.
SPEAKER_04Well, it's easy.
SPEAKER_02It's just Yoda species. I think there's like a fan fiction or non-canon, not even legends or canon, legacy canon, but someone used to be referenced as the will, like W-H-I-L-L or I-L, I don't know. The will. But I don't. I think it was someone who had thought it was interesting to have the pun the will of the force.
SPEAKER_00Well, Luke, yeah, Lucas had said at one point that the story of Star Wars was written a hundred years after the events by the will. And people just attached it to Yoda. Interesting.
SPEAKER_02I didn't know that. I just heard it said.
SPEAKER_04I would like to be a Yoda because he he seems like a hermit. Sometimes I'm a hermit myself.
SPEAKER_02I feel like I'm not. I'm very like social. There's not really any creative social. Yeah, I get highlighted. I like it around. Yeah, I like it. Yeah, a little Nikki boobs. That's exactly it.
SPEAKER_00And on that note, the last time we played.
SPEAKER_02Nothing significant happened, right? I don't wait. I don't think we left hinging on the precipice of nothing bad, I happened.
SPEAKER_00Yeah, nothing.
SPEAKER_02Oh wait.
SPEAKER_00Nothing was revealed at the beginning either. No, nothing at all.
SPEAKER_02Something about a sister talked about the weather, I think. Am I wrong in this? There was a lot about the weather. Is Credo's sister pointing two guns at us right now? Is that what something like that? Yeah.
SPEAKER_03Yeah, I think so. Credo World 2Net 1s, I remember that.
SPEAKER_02All things to remember. But no, yeah, in all seriousness, Credo decided to drop a bomb on us as we were about to leave into the sandstorm and found out that we were looking at or looking for his assistant, not just my Padawan. Explaining his shrouded interest despite any down payments.
SPEAKER_04Shrouded interest.
SPEAKER_02And then he led us to the Body Hunters Guild. And we snuck in. And everyone that we were going to meet well, not everyone we're going to meet, but everyone that was meeting with a hound was dead there. Yeah, actually we did a little bit. Thanks, Gruel. We had asked you to lead us to our ship and you didn't. I did not.
SPEAKER_04Led us to something better.
SPEAKER_02Where had I well I guess the two of them snuck aboard. I'm almost at Gruel. That makes me sad. Jesus. K-Rock will never be enough. And opens a smuggler hatch where we found the man we can only presume is Eneb, the spouse of the hound.
SPEAKER_00Yes.
SPEAKER_01Oh, I've played Sabak with him, and that's definitely him.
SPEAKER_02Oh, okay. Definitely Eneb.
SPEAKER_00Okay, so you got you two are standing over him and he has his pistols drawn. He does not say anything. Um, I have my pistol drawn. Would we have heard the name Enab?
SPEAKER_03Shouted by the hound. Yeah, you shouted by the hound. And well, this is definitely the ship we saw. Yeah. Yeah. I presume you're Eneb.
SPEAKER_00He looks at you a bit confused.
SPEAKER_03How do you know that? Uh I remember hearing someone say punch it back on the asteroid.
SPEAKER_00So Kanari, he's gonna look at you. Shit. And you're gonna notice him start to pull the triggers. What do you want to do?
SPEAKER_03Okay, so as a swift action, I am going to draw my lightsaber, and I am gonna trade my movement action for a swift and activate lightsaber defense. Um you can use your lightsaber to parry your opponent's attacks, gaining a plus one defection to your reflex bonus until the end of your next turn. You must have your lightsaber drawn and ignited uses talent. You don't have to gain the deflection bonus if you're flat-footed or unaware of an incoming attack. Block is for melee attacks though, right?
SPEAKER_00Yes. Yeah, you took block because we were fighting a lot of Dark Jedi last season.
SPEAKER_02In his defense, I was like, I just fought Dooku, let's go. And he was like, Alright, I know what I'll practice.
SPEAKER_03I can I actually, instead of doing that, can I use a I'm just gonna make a normal attack at him. I can't make a full I can't make a double attack just on a full attack action. For so 27. That will hit.
SPEAKER_00Can I go for his weapon specifically or one of them? Oh. I would say on a crit, maybe. A crit, maybe? Yeah, not on an actual attack or a normal attack.
SPEAKER_02Um then I'm just gonna attack a normal. I believe there's a force power disarm when I looked it up. It was like minus 10 to your attack roll. Just shoot a weapon out of someone's hand.
SPEAKER_03So that's 16 damage. Um, and then I'm going to. What is it? It is. I'm going to spend a force point to make the target flat footed until the end of your my neck turn. Next turn. Okay. The arches of his foot just flatten out entirely.
SPEAKER_00So you bring your lightsaber up high and then just bring it down right into his leg. And it will deny dexterity to his reflex bonus for the next turn.
SPEAKER_01Alright. I'm gonna try to range disarmed the pistol pointing at me. God damn it, that's awesome. I have an ability for range disarmed. Okay. Alright, so that's gonna be uh 24.
SPEAKER_00Okay, so he's denied his reflex, but he gets a plus ten on his defense. So a 24 will not hit. Okay. Force points? Yeah.
SPEAKER_01That's an additional d8?
SPEAKER_00Yes, force. Unless you're abstroning, of course. You get to roll two and take the higher one. Oh. Six. So that's gonna be 30. That'll match.
SPEAKER_01Ho ho ho ho ho! Damn, son.
SPEAKER_00So you take a brief moment, you line up your shot, and you fire, and you launch this gun out of his hand, and you see him just start shaking it, you know, as that stun blast hits his hand and he struggles with the pain from it.
SPEAKER_01Now, I suggest you just put the other one away.
SPEAKER_00Credo will hear the gunshot, but Dalen will not.
SPEAKER_02I'm more focused on looking. There's ships flying around, the sandstorm's still settling down. It's loud out here.
SPEAKER_00He is going to, he's dropped the left gun. He still has the right. He is going to. You're gonna watch him take his left hand and reach into a pocket. He's gonna pull something out and drop it, and the room is gonna begin to fill with smoke. So like him.
SPEAKER_03Constitution saving, though.
SPEAKER_00It's not poison.
SPEAKER_02It's not poison. It's just obstructing your view. We're just fighting blind now. Knowing this dipshit, he's probably got some visor or some shit. He's gonna be like just be able to see. Okay. Oh, this is gonna be funny.
SPEAKER_00He's gonna take a shot. We'll miss you. You hear a shot go off. I guess you don't see the shot. Do I feel like the heat go past me? You feel the heat go past you, and the fog lights up orange, and that will be the end of his turn.
SPEAKER_01Oh. Oh.
SPEAKER_04Atmospheric. Shit. Well, I heard the shot go off, so I'm going to. Do I see Dalen in the distance somewhere?
SPEAKER_02I was like crouching by some crates, like just away from the ship. I imagine. I hopefully if there wasn't like 30 feet of the ship, I would hope, but I don't know exactly.
SPEAKER_00While you guys are standing outside, the dust storm is beginning to cyclone itself in the circular port area. So there's just dust going around the border of this facility.
SPEAKER_02Just open my jacket and take off like a flying squirrel. Yeah.
SPEAKER_00Like the Moss Isley Starport where the Millennium Falcons parked. It's a big old circle.
SPEAKER_02Once I'm high enough, how do I roll to Princess Leia fly into Space Twelve Ram?
SPEAKER_00I'm gonna go in the ship. You go into the ship and you are met with completely opaque white smoke and the smell of something burning.
SPEAKER_04The smell of something burning.
SPEAKER_01Would he be able to see the lightsaber at all through the fog?
SPEAKER_00No. Damn.
SPEAKER_01It's that thick.
SPEAKER_00It is that thick.
SPEAKER_02What's in a condensed room? Yeah. I imagine the lights in the ship are also on, so I imagine all the fogs just lit up. Okay, so I can't see anything.
unknownNo.
SPEAKER_04I'll try to perceive something. Anything at all?
SPEAKER_02I mean, there's no chance of a TPK here, so you guys all go down, I'll just go find Malia.
SPEAKER_01One way to look at it. Or we're leaving you to have a fun one-on-one with the hound.
SPEAKER_0029. 29? Yeah. You do not see anything.
SPEAKER_04Damn.
SPEAKER_00Blindness is blindness.
SPEAKER_04Shit. Um, I'm just gonna walk out the ship then. I can't, I'm not going into that. You walk in, wave your gun around, and go, fuck that. I'll wait outside with my gun drawn and ready.
SPEAKER_00Uh, that is me, and I will do a perceived-watch Credo enter the ship and then a few moments later turn around and come back out.
SPEAKER_02So everything looks fucking hurky dory. I am gonna do a check.
SPEAKER_00So he walks back down, he's still kinda at the top of the ramp, and you see smoke start to just swirl around his ankles.
SPEAKER_02Okay. So something is off, but I'm still gonna use my perception check, especially with the fact that there's smoke or something going on. I am thinking maybe ambush, not realizing that it's already jumped. I am going to do my best to scour any, like prioritizing like if I'm I'm picturing like Battle 3, original Battlefront 2, like ring Starport. Yeah. So exactly what it's like. I'm gonna look up at the edges and see if I can see any gun barrel peeking down or anyone looking down on us. Uh 21. You do not see anything. Damn. This shit is tense. Um, I am going to I think still move towards him. Like just stepping out looking around. And just Greedo, I feel exposed out here. What's happening? And that'll be my turn. What is your reflex? My reflex is uh 2000 and no, it's uh 24.
SPEAKER_00So just because you didn't notice a gun barrel doesn't mean that there wasn't one. A shot that you do not see the origin of is going to hit you.
SPEAKER_02Yeah, yeah. I figured. Fuck. Greta, what's going on?
SPEAKER_00You're gonna take 30 points of damage. Boom. And you don't know where the shot came from.
SPEAKER_03Where did it hit me?
SPEAKER_00In the back.
SPEAKER_03Damn. Boom! Do I see like anything at all? I just hit this guy. Is he close enough that I could possibly see anything?
SPEAKER_00You can hear him attempting to go by.
SPEAKER_03Can I make a perception check to see where I hear this coming from?
SPEAKER_00Yes. That will be your action though. That'll be my whole action. Yeah. I mean you can move in Swift, but okay. You can attack or you can make a skill check.
SPEAKER_03For a swift action before I do that, I am going to use the power of Battle Strike. Let's go. Um, I'm gonna make a use the force check, which I believe we get a 5-5. Plus one, that's 11, and then 5. That's 16. Got a plus 16. That one. But that still totals out to a over 16 DC. Gain a plus one force bonus to your next attack bow made before the end of your next turn, and deal an additional 1d6 points of damage if that attack hits. Um, and then I'm going to search for him. I am glad I got that out of the way. 17 plus 5, 5, 1, uh, 2, 7, 29.
SPEAKER_00You know that he is shooting the gap between you and uh Kiron.
SPEAKER_03Use my Swift, I used my action to search for him, and then I moved. Yep. So I'm gonna use my movement to position myself. So is the cargo bay and the entrance to the ship right there, or is there another way to get to the front of the ship from the cargo bay?
SPEAKER_00There's only one way to get there in the shuttle or the cargo bay would be back towards the engines.
SPEAKER_03So if he's trying to shoot the gap between us, would I be able to tell generally where he's trying to get to?
SPEAKER_00Yeah.
SPEAKER_03Where is he trying to get to? Behind you. Just behind me. That's all you'd be able to know.
SPEAKER_00You're not familiar with this ship model, and he is. This is like this is his home.
SPEAKER_03That's fair. Um, I'm going to try and get ahead of that and get around him. I'm gonna. Can I make a tumble?
SPEAKER_00I believe it's called. Yeah, I think there's an acrobatics ability. You're gonna move at half speed. You can move in half speed and not run into thing, run into anything, or you can move at full speed and risk running into something.
SPEAKER_03I'm more concerned with him getting an attack on me. Okay. So could I tumble past him? So I'll just get like behind where he's trying to get to.
SPEAKER_00You could try, yeah.
SPEAKER_03Okay.
SPEAKER_00What would I roll? Uh, it's your decision whether you want to move at half speed and not run into anything, or move at full speed and risk running into something. Okay.
SPEAKER_03I'm gonna move at full speed and risk it.
SPEAKER_00Okay, give me a perception check minus 15. Perception check minus 15. Yeah.
SPEAKER_03Oh, cool. Zero. I rolled a zero. You are flat on your face, prone. Okay. QRock, he's trying to shoot the gap between us. So you get some of a rough idea of like where he is.
SPEAKER_01So Q Rock's a gambling man. He likes to take a risk, take a chance. I'm gonna trust my my luck. I'm gonna trust my my skill, and I'm going to turn around and through the smoke fire a shot in the hopes that I hit him.
SPEAKER_00Make an attack, minus 10.
SPEAKER_01So I also have lucky shot, so I can roll again and then take the higher of the two. Jesus. Alright, six. So that's gonna be ten.
SPEAKER_00Your shot doesn't seem to make contact with any flesh. Alright. I don't know how else to describe that. Just fired one into it. Yeah, you hear sparks like a second later. Shit. Credo bursting through the smoke is Neb, and he's just gonna try and shoulder tackle you, but he fails and just bounces off of you. So he's gonna fall on the ramp and start to roll down the ramp. Okay. That is his turn.
SPEAKER_02The worst part is he's not presenting himself to me, and I'm terrified to use a force power on somebody. He puts armor right around his lungs.
unknownShit.
SPEAKER_02This'll keep me definitely not using force grip, even though it's definitely the right move. Is it to grab someone who's trying to run away?
SPEAKER_03I mean, I think pushing him back in and getting inside with him is better.
SPEAKER_02I'm gonna push him. I mean, I can do that. I just figured it'd be harder to keep him in a place where we can't see.
SPEAKER_03Yeah.
SPEAKER_02That's fair. But I'm not grabbing him. That's not an option. Sniper is what I'm concerned about.
SPEAKER_04True. I would like to take aim at Enem. And I would like to try to intimidate him.
unknownOkay.
SPEAKER_00Well, how do you intimidate him?
SPEAKER_04While I take aim at him, I would like to say, stop where you are, or this is going to end badly for you.
SPEAKER_00Make persuasion. I assume you're like pointing your gun at him. He's gonna put, you know, his one hand up, and he's not gonna let go of his gun, but he is gonna put his hand up like this. So he's got both his hands in the air, but one is still holding his gun.
SPEAKER_04Okay. Did that intimidate him? Yeah. Yeah. Negative five alt skill checks and two minus two attack. Nice. If he decides to attack until my next turn. Sweet. Oh, dude. That's pretty sick.
SPEAKER_02Okay, well, I just had a huge chunk of my back blown off. You weren't using that, were you? Not that sick, no. No. I know I walked out in the open. Would I be able to close the gap between me and them?
SPEAKER_00Yes.
SPEAKER_02Is where they are obscured enough by the fog to give me any cover, do I think?
SPEAKER_00No.
SPEAKER_02Brutal. So I'm gonna try to get like underneath the ship, underneath the ramp, and duck down low and just collect myself for a second. And I am gonna shout out Call off your shooter. And I think Yeah, I am going to try to just make sure we have the upper hand on him, and I am going to force stun. So we'll say as I'm running over, I'm just gonna give a quick like pump, which is like a psychic shove. 17 against his fortitude defense, so I don't think that worked anyways.
SPEAKER_00Does your intimidation lower the defenses at all?
SPEAKER_02Yeah.
SPEAKER_04It just says minus five to skill checks and negative two to attack.
SPEAKER_00So no. It will not pass his fortitude.
SPEAKER_02That's okay. I am gonna hide underneath the ramp then.
unknownOkay.
SPEAKER_02And uh back to my man case sizzle.
SPEAKER_00At the top of the round. Damn it! Keep forgetting. You hear a shot above you, but it does seem to miss its target. Ooh, nice. And you are alerted to the location of the hound. Yes, you look above you, and to your right at the top of the starport, you see the hound prone. Damn it.
SPEAKER_02Damn it, name it. We're in a killbox.
SPEAKER_03I am going to stand up and try to navigate my way through again.
SPEAKER_00Okay, full speed or half speed? Uh half speed. Okay. You will successfully not run into anything. You are still in the smoke, though. Okay. But you are.
SPEAKER_03Can I trade my action for a movement?
SPEAKER_00Yeah.
SPEAKER_03Alright, then I'm gonna use my other one to get the rest of the way.
SPEAKER_00I'm sorry. You're at the yeah, you're at the top of the ramp. You can see outside, and you can see these three. Okay.
SPEAKER_03And kind of beneath you. I didn't do well last time, so I'm gonna roll again on my battle strike to see if I can get better. That's a six plus sixteen. Twenty two.
unknownThat's
SPEAKER_03The second DC, which does now additional 2d6 of damage. Stay with us. We'll be right back.
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SPEAKER_00Yes.
SPEAKER_01Sick.
SPEAKER_00Wait. Half speed. Half speed is for full speed. You already full speed it, right?
SPEAKER_01I haven't moved at all.
SPEAKER_00I turned around and half speed or full speed.
SPEAKER_01I'm gonna do half. I don't really want to fall.
unknownOkay.
SPEAKER_00Is that my turn? Yep. I mean you can use an action to move again.
SPEAKER_01Yeah, yeah.
SPEAKER_00Okay, then yeah, you'll get it to the top of the ramp with everybody else.
SPEAKER_01Alright, and then I can't guess I can't do anything else now.
SPEAKER_00You can have a swift action.
SPEAKER_03How visible are we to the outside world? Can I say I had like tucked up against the wall, or you can do that?
SPEAKER_01With a swift, am I able to switch my uh gun off of stun? Yeah.
SPEAKER_00Sick. Okay. So battle strike, it's not until the end of your next turn, it's just your next attack. Whenever that happens.
SPEAKER_03Oh shit.
SPEAKER_00Oh, so I've not done that.
SPEAKER_02Yeah, I mean your next attack goes. It's crazy.
SPEAKER_03Upgrade it. Okay.
SPEAKER_00Yeah, like if you want to just run around for five turns on your sixth turn, you make attack, it's it'll apply to that attack. Do they combine? No.
SPEAKER_02So yeah, you could just like wake up and battle strike.
SPEAKER_00First thing in the morning.
SPEAKER_03Can I do they combine, or is it? You can only benefit from once at a time. Okay. Yeah, that's what I figured.
SPEAKER_00And M's on the ground. He's a little spooked. Everybody's on top of him. He is going to shout.
SPEAKER_02Hound! Take another shot! Oh, this guy's a dick.
SPEAKER_00Oh wow. He's gonna try and bolster his ally.
SPEAKER_04I'm going to look at the hound and make it my hunter's uh target. I'm going to take aim. Taking aim at the hound and I'm going to shoot.
SPEAKER_00You do have a minus five to the attack because she is prone. Damn. Probably also has a little bit of cover, but screw it.
SPEAKER_05Wait. It's gonna seven.
SPEAKER_00So probably not. It will not. Your shot goes above her out into the sky. But I'm gonna choose the dodger instead of Enab now.
unknownCool.
SPEAKER_02Yeah, it's probably a good call. I can vouch for that. So Enab is still on the ground? Yes. Fucking yank his ass into the ship. I'm torn between throwing him in the ship and trying to stun him. Can you break up your movement or do you need a feed for that?
SPEAKER_00Yeah, feed for that.
SPEAKER_02He's already not prone. Okay. So I am going to. God, this sucks. I am going to peek out and. Does anyone have eyes on her? And I am going to try to take a step out. Uh I don't know if he can get a text with opportunity on the ground. He probably can. He also has a gun in his hand. I'm gonna risk it. I'm gonna try to see how far I can get out from under the ramp and go up the ramp into the ship. I don't know though. You'd be able to get a little bit into the ship. Am I behind them? Yes. Can I still see Eneb? Yes. Then I am going to again ask them if anyone has eyes on the sniper or the hound. Does anyone have eyes on her? And then I am going to reach out with my hand and try to drag Eneb up the ramp. And that will be. He's within 12 squares of me, I assume. Yep. Because I can't move that far. I'm not rolling great today. 2022.
SPEAKER_00Against fortitude?
SPEAKER_02Against will.
SPEAKER_00Yes, you will pull him.
SPEAKER_02Okay. Should I technically, because I was debating using a force point, should I decide, but before I know if it's a success or not? Then I would have used a force point.
SPEAKER_00No, I mean I I don't make you guys do it on other attacks, so no.
SPEAKER_02Okay, then I would. Because I literally was about to say I was gonna use a force point, but you told me. So then I am going to. The damage is decided based on an object I'm throwing. I'm throwing him. So I am going to drag him. Medium. A medium. How far can I throw it though? So I can I can move him up to six squares. So I'm gonna drag him six squares toward me along the ground. Cool. Actually, no, I'll lift him up and just pull him over and set him on the ground as close to us as we can get, trying to get him out of line of sight of the hound, making she'll come down for her hubby.
SPEAKER_00Does anyone actually have eyes on her now? I do. You do? I think he did. I don't think he moves. You are gonna see her move her rifle to the side. And then she's gonna spend half her speed to stand up. And after a few seconds, her jetpack turns on. And she will fly backwards and disappear over the horizon.
SPEAKER_02Oh. Oh my god, we're like, okay. So she got bolstered just to leave that man. That's cold. She doesn't seem like the warm and cuddly type. She also saw lightsabers and might think that we're not gonna kill him.
SPEAKER_03I'm gonna shut the door immediately. She's gone. Yeah.
SPEAKER_00Did you stay outside or did you go into the ship? Credo.
SPEAKER_03I thought he was inside.
SPEAKER_04Well, I'm like on a rank.
SPEAKER_01I made it to the top.
SPEAKER_02You just get squished with the ramp as it goes up. I figured you just like slide down. Yeah, probably.
SPEAKER_04That's so cool. Well, I was gonna turn to them and say she's gone. She's gone. Is the ramp going up for some reason?
SPEAKER_03Um yeah, he closed it. How are you? Did you see how she left? Yes, she flew away with the jetpack. Alright, um, I suggest we get out of here as soon as possible. This is smoky as fuck, and then still. It's starting to dissipate. Okay.
SPEAKER_01I'm pointing a gun at Edna just for continuity's sake. What do we do with this one?
SPEAKER_03Half my saber to him.
SPEAKER_01Well, first things first, I think we should disarm him.
SPEAKER_03Yeah, I take his weapon and then I search him for any other weapons or tricks or anything that he's got.
SPEAKER_00He's got three other blasters hidden on him. He also has two frag grenades and then several um magazines. Damn.
SPEAKER_03Okay, so three blasters, two frags. And four, technically, because he has the.
SPEAKER_01I would like to use some of my 90 feet of rope to tie him up. Cool.
SPEAKER_02Is the smoke dissipating at all or is it still okay? So we can start to kind of finally see.
SPEAKER_03I also love that it's just rope. It it it there's it's not like it's Oh yeah, it's nothing crazy.
SPEAKER_01It's just fuck just rope.
SPEAKER_03It's not nano weave fiber, some weird shit. It's just just rope. Goddamn good old rope.
SPEAKER_02He's still conscious though. Yeah. So I guess I am going to, as you're tying him up, just come over to him. Where is she? Where is Malia? I know you have her.
SPEAKER_00She's one dock over, taking off in another ship. Did you think she wouldn't have an escape route ready?
SPEAKER_01Um, I'm gonna kick him and say, uh, what's the destination? I'm not telling you. Alright, I'm gonna kick him again, but harder, enough to cause damage. Roll a D4. Gotta one. Add your strength. One.
SPEAKER_00He will take two damage.
SPEAKER_03I'm assuming you guys have a way to keep in contact.
SPEAKER_01I'm not talking to you. Okay. I know one way to get information out of you.
SPEAKER_00You do find one other thing on him. Oh. It's a small cylinder with a red button at the top.
SPEAKER_01Well, I got one way to find out. Or I got one way to get information out of you. Long time ago, I was trying to get information out of a guy where my stolen cargo was. So I put him down in one of those smuggler hatches down there. And then I let the rats get at him. I'm gonna roll for intimidation now.
SPEAKER_00Uh six. He looks to the floor and then his eyes lock with yours. There's nothing you can say or do to me that's gonna make me betray my wife. Can I follow? Yeah.
SPEAKER_04Or follow the ship, attempt to?
SPEAKER_00You can attempt to.
SPEAKER_04I want to take off.
SPEAKER_02Okay. You take off. As he's taking off, I we don't want you. We don't even want your wife. We're on opposite sides of this. But the bounty you have on that girl. It puts her in danger. And I need her back. I'm trying to protect her. I know you care about money, clearly, but you care about your wife? You can see her again. Tell me what you know.
SPEAKER_00You say that she's needed by you. She's also needed by House Nexus. And that's where we'll end it.
SPEAKER_02Oh shit. Damn. You come from a House of Dark Jedi.
SPEAKER_00You've just finished chapter 18 of the Book of Dalen Galt. The Book of Dalen Galt stars Rob Hunter as Dalen Galt, Richard Capasil as Kanari, Justin Chapman as Creedo, Peyton Castle as Q Rock, and myself, Zack Som as the Galaxy Master. We'll be back in just two weeks with chapter 19. If you want to get ad-free episodes, exclusive content, and more, consider joining our subscription community at patreon.com/slash nightfall underscore podcast. And if you're already doom scrolling, follow us at Nightfall Media on Instagram and Twitter for access to full episodes, bonus content, and more. And if you're as loud as an opinionated as we are, consider dropping us a review to help boost this episode or spice up the group chat by sharing it with friends, family, or randos you want to be in on this. Star Wars Nightfall is a nightfall media production. For more information, check out nightfallmedia.io. Ah, Green. I don't know. And you definitely didn't lose. Oh. I think it was one of us three. I don't remember.
SPEAKER_02But we are Kanari. Oh, to cut him into pieces and feed him to his wife. I'm just kidding. Dark side one. Thanks.
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People on this episode
BFM
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Justin Chapman
Co-hostPaden Castle
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Rich Caposell
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Rob Hunter
Co-host
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