Star Wars: Knightfall
Star Wars: Knightfall is a fan-made, Saga Edition actual-play podcast set in the Star Wars universe.
Season Three: Coming soon.
Season Two: the Book of Daelen Gault. During the waning months of the Clone Wars Daelen Gault's young Padawan is taken captive be nefarious forces. The Book of Daelen Gault stars Rob Hunter as Jedi Knight Daelen Gault, Paden Castle as used starship salesman Ghruul and shady smuggler Q'rok, Justin Chapman as the bounty hunter Kreedo, Richard Caposell as Jedi Knight Kenari, and Zakk Saam as the Galaxy Master.
Season One: The Book of Syu Zee. The Clone Wars have ended, and the Jedi Purge has just begun. Set three years after Revenge of the Sith, the Book of Syu Zee follows Paden Castle as Jedi Padawan Syu Zee, Richard Caposell as Clone Trooper Photon and mechanic Krik, BFM as freedom fighter Nelos Kath, Justin Chapman as Bothan spy Fenn, and Rob Hunter as cybernetic surgeon Dr Nimofitz, as they navigate a tyrannical galaxy in search of a lost planet while in turn being hunted by the Empire’s newest weapon, the Inquisitor program.
Star Wars: Knightfall
S2 Chapter Eight
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The WAR between the Republic and the Seperatists rages on. With no end in sight, both sides look to desperate measures to end the conflict.
In the heat of battle JEDI PADAWAN MAL'IA, trained in the lost art of BATTLE MEDITATION has gone missing.
DAELEN GAULT, with the help of GHRUUL'S tracking device, have followed the DARK JEDI DORATH to the Ashen World planet of Cophrigin V.
The Book of Daelen Gault stars
Rob Hunter as Daelen Gault
Richard Caposell as Kinari
Justin Chapman as Kreedo
Paden Castle as Ghrull
and Zakk Saam as the Galaxy Master
PLUS, Breaking News from Hollo Zyne and the Galactic Voice!
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The story, all names, characters, and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
Star Wars: Knightfall is a fan-made, not-for-profit RPG actual play podcast. Knightfall claims no association with Disney, LucasFilm, or any of their partners or affiliates.
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The Beard Struggle
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Viking Intro (Loop) by Alexander Nakarada (CreatorChords) | https://creatorchords.com. Music promoted by https://www.free-stock-music.com. Creative Commons / Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
Knightfall Patreon
Join the PATREON! Gain access to exclusive content each month, including bonus episodes, original characters, and custom D&D items.
Join the PATREON! Gain access to exclusive contant each month, including bonus episodes, original characters, and custom D&D items.
https://www.patreon.com/knightfall_podcast
You can find Knightfall online at starwarsknightfall.com or on social media @KnightfallMedia. Join our Discord and hang out with us! https://discord.gg/mPmVdw5xVq
The story, all names, characters, and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
Star Wars: Knightfall is a fan-made, not-for-profit RPG actual play podcast. Knightfall claims no association with Disney, LucasFilm, or any of their partners or affiliates.
The following is a Nightfall Media production. For more information, check out nightfallmedia.io. Star Wars Nightfall is a not-for-profit RPG actual play podcast set in the Star Wars universe. Nightfall claims no relationship with Disney, Lucasfilm, or any of their partners or affiliates. Nightfall can be found online at nightfallmedia.io or Star Wars Nightfall.com. The following episode contains strong language and simulated acts of violence. Listener discretion is advised.
SPEAKER_09May the force be with you.
SPEAKER_07The war between the Republic and the Separatist rages on. With no end in sight, both sides look to desperate measures to end the conflict. In the heat of battle, Jedi Padawan Malia, trained in the lost art of battle meditation, has gone missing. Dalen Galt, with the help of Gruul's tracking device, have followed the Dark Jedi Dorath to the Ashenworld planet of Corophon V. You're listening to chapter 8 of the Book of Dalen Galt. The Book of Dalen Galt stars Rob Hunter as Dalen Galt, Richard Capasil as Kanari, Justin Chapman as Credo, Peyton Castle as Gruul, and myself Zack Sam as the Galaxy Master. Payden.
SPEAKER_02Question of the day shit.
SPEAKER_07For those at home, we batch record, and Peyton is never ready with the second question of the day. I got this.
SPEAKER_08I got this. Third. It's not gonna work. Um, okay. So, question of the day. Which would you rather have? Because I've been playing Zelda recently. Would you rather have the master sword or a lightsaber? Lightsaber. Lightsaber.
SPEAKER_04Lightsaber.
SPEAKER_08Is there something about the master sword? I don't know. Listen, I'm super cool, though.
SPEAKER_04It's cool as shit.
SPEAKER_07It's got a great design. I actually own the master sword. I would still pick a lightsword.
SPEAKER_08It's magic and it goes here. So are master swords or so are lightsabers.
SPEAKER_06Owning a lightsaber. Wait, wait, can we stop? I'm so sorry to interrupt you. He thinks it's the sword going hi up. You watch me see Lynx walking around with Navi bitching in one ear, and the sword going, yeah, yeah.
SPEAKER_08Dude, he loses mind in 40 minutes. That's why he doesn't talk. That's fantastic. It's broadcast.
SPEAKER_04I didn't know what the fuck I was gonna say. I had something.
SPEAKER_07So last time we played, you guys tracked a ship all the way to Corfin 5. Um, you had some personal moments on the ship. We rejected the dark side a little bit. We uh we did some healing, and that was that was pretty much it. Yeah. So you guys have landed on Corfin 5. It sounds like you guys are splitting up a little bit. Um, you have found a mansion in the center of the plains at a small lake. What do you guys want to do? Time to party.
SPEAKER_06Dalen. You ready? Perhaps as I'll ever be.
SPEAKER_04Let's go at it then.
SPEAKER_06Alright. We will make our way towards the front of the building. You two circle behind, find a way in, gather what information you can.
SPEAKER_08And end any conversations that start, and I whip around my gun to get it, like, hold it between my hands.
SPEAKER_06Yes, and Credo, I I know that it is your life's profession to track people. If we don't make it out of this, I promise you if you find Malia, the order will reward you. Oh. The better.
SPEAKER_09We will both see to it. Because this might this might start to cost extra than I originally said, because we're doing a lot of stuff here.
SPEAKER_04Okay, don't get all ballsy, okay?
SPEAKER_09But yes, let's go to the back.
SPEAKER_07Agreed. Ready? I suppose. So you're gonna travel across these plains and you will come across some large goat-like creatures that mostly leave you alone. Unless they are you unless you get too close to them. You guys you I mean, you guys approach, nothing seems to happen. So you said it's on a lake. Yes.
SPEAKER_04Right. Um, is it like a like it has a moat around it or like it is not of a moat.
SPEAKER_07Like it just backs up to a lake.
SPEAKER_04Oh, it's like okay.
SPEAKER_07Like a cottage on a lake. But it's a mansion.
SPEAKER_04Gotcha. So perception checks? I kind of want to do a perception check to see if there's any like access points that we wouldn't know. Maybe a tactics check for that. I don't know.
SPEAKER_07Sure. 19. There seems to be a very large front door situated between two pillars. Um, off to the side, there seems to be some sort of door that leads down towards a cellar. And then on the lake side, there is kind of a large garden area that has two white doors that lead inside to the mansion.
SPEAKER_08Okay.
SPEAKER_04Are we still together at this point?
SPEAKER_07I think you've split up.
SPEAKER_04Okay. Are there any visible guards out protecting?
SPEAKER_07You do not see a single soul.
SPEAKER_04Okay. I don't see anyone.
SPEAKER_06It's very off-putting. We know they're here. The tracker confirmed it. The ship is right next to the building, right?
unknownYep.
SPEAKER_04Let's hope that they're in there. For all we know, he has another ship. We need to find out. Oh my gosh.
SPEAKER_06Oh, may the force look after us both.
SPEAKER_07What are you two up to?
SPEAKER_08So when we scout the perimeter, we see the same access points, right? Yes. So I'm gonna turn to you and I go, well, nothing says like sneaking around, like going through the cellar.
SPEAKER_09The cellar, you say? Plus, that's where all the goodies are kept. He might be on to something. Let's start there.
SPEAKER_08Agreed. Um, so can we stealth check as we approach the cellar? Yes. Hell yeah.
SPEAKER_04We left the two greediest people alone together. I just realized this.
SPEAKER_06We don't want to know. It's the equivalent of a la la la.
unknownOh.
SPEAKER_06Stealth. Don't ask them what they found.
SPEAKER_09Should we see that? Maybe that's a two. I got a ten on my stealth. Okay.
SPEAKER_06Okay.
SPEAKER_07So you guys approach the cellar door and find a steel padlock on it.
SPEAKER_09Hmm. Do you got something for this? Is this a padlock? Like a normal padlock? Like a normal padlock. Could I cut that with a vibro blade? Yes. I'm gonna cut it off. Make a strength check.
unknownOkay.
SPEAKER_09Mm-hmm. I have zero strength. Oh, that's a one.
SPEAKER_04What's your favorite finger?
SPEAKER_08Oh, Goodle's not ready to watch whatever happens here. You're right. We're spending great.
SPEAKER_07You you swing your vibro blade, and instead of hitting lock, you just miss and hit slice right into the wooden cellar door.
SPEAKER_09Just slices right in. Oh.
SPEAKER_04This works too.
SPEAKER_08I thought I would carve a hole.
SPEAKER_09This is it just slipped a little bit. No judgment here. Do you want to try? You want to try it?
SPEAKER_08Uh yeah. I'm gonna have to see your blade though. Here, here.
SPEAKER_09I gotta I gotta walk over here for a second.
SPEAKER_07I am not a strong person. Are you proficient with vibr blades? No. Okay, so you're gonna take a minus five.
SPEAKER_08Oh boy. Wait, hold on. Let me see what my strength is. Let me add it to that. Okay, so it's only a plus one. That's not that bad. So it's just a minus four. Okay, so that's eight.
unknownJesus Christ.
SPEAKER_07So you also just you hit the pad lock. Not like the locking part of it, just the pad part of it.
SPEAKER_08And after failing, I'm gonna look over at my companion and go, well, that's a bit closer.
SPEAKER_09Let me try again.
SPEAKER_08One more time.
SPEAKER_07I was kind of hoping, like, well, we can't get through and just go to a different store.
SPEAKER_08Yeah, that's what I was ready for.
SPEAKER_09Okay. That is uh a 10, exactly.
SPEAKER_06This is the whole encounter, guys. Buckle in. Because you're gonna listen to two grown men slap a lock around.
SPEAKER_07So, yeah, you're gonna hit the lock and it is finally gonna snap. Okay. Not like where it's intended to break. You just beat the shit out of it until it's not a lock anymore.
SPEAKER_09We have gained access.
SPEAKER_06How sneaky are we? He turns to the guy watching him and says, We've gained access. Amazing.
SPEAKER_09After you?
SPEAKER_08Why thank you? And I'm just I'm gonna like open the door just a little bit.
SPEAKER_07So you open it and you are hit with like a musty smell. It's it seems to be very humid down there and it's dark. Oh, I'm I'm gonna pull my glow stick.
unknownOkay.
SPEAKER_07And as it illuminates, like, what do I see like within the little uh you're it's gonna be a stone staircase that heads down and then it's gonna turn right and you can't see past the turn. And I go, away we go, and I'm gonna continue to lead us downward. You head down into the cellar, and then you find, as you're kind of looking along, wooden shelving units that seem to contain casks on them. And then there also seems to be stores of wheat and barley and rice. Casks of what? Do you want to pop one open?
SPEAKER_08I would love to.
SPEAKER_07Okay. So tell me how you're gonna open this cask.
SPEAKER_08It's got like a cork?
SPEAKER_07Yeah. No, a class is just so you pop a cork and red wine just starts to blow out of it.
SPEAKER_06And I'm gonna I'm gonna try to force it back in now.
SPEAKER_07Yeah, it doesn't matter.
SPEAKER_06You guys know how sound works, right? Just as a stealthy group of people punching locks and corks. Okay. I just as a person who was as a character who was deaf, I want to make sure you're not. Because it's insane.
SPEAKER_08It'll get better. It'll get better. I'm gonna stick my finger in the wine and take a taste and go, it's wine.
SPEAKER_09It's wine, eh? Is it any good though? It is exquisite.
SPEAKER_08It's fantastic, actually.
SPEAKER_09Well, maybe we should take some with us.
SPEAKER_08Yeah, I'm gonna see if I have anything. That's what we're worried about. Next time we fight a dark Jedi, it's you guys fighting.
SPEAKER_07Dipshit.
SPEAKER_08Is there anything around we can put the wine in?
SPEAKER_07No. The casks are not particularly big though. They're maybe you know a foot and a half tall.
SPEAKER_08Could I carry one under one of my arms? Yes. Sick, I'm totally doing that as I sneak around now. I would like to strap one to my back. Oh, smart. Wait, could it fit in a satchel? It cannot fit in a satchel. Okay, that's fine. I'll carry it.
SPEAKER_09If that's possible.
SPEAKER_08Do you have straps?
SPEAKER_09No. So no. No, I don't I can't then.
SPEAKER_08If you're willing to hold the stick, I'll hold the cask for you. And so now I am carrying two casks under one under each arm, and I'm falling behind him.
SPEAKER_07And we'll go back to the Jedi. Yeah, we are at the approaching the door, right? Yes. And you hear like a clanging sound coming off to the side.
SPEAKER_06I swallow hard nervously. I'm sure they'll be okay. I have no room for it in my mind right now. The battle before us.
SPEAKER_07And you hear a soft voice.
SPEAKER_06Oh, we have gained access. Strike only when you know you can win. We need to walk out of this alive. We do.
SPEAKER_04And I'm gonna. What? Is it just like a normal door? Yeah. Oh, okay. Shit. Very low-tech. Yeah. Mm-hmm. Mm-hmm. Okay.
SPEAKER_07Yeah. So, yeah. Walk in. You walk inside and you seem to be before a like a grand foyer. In front of you, there is a double wide staircase that leads up. It's got red carpeting, um, white handrail? White handrail. Um, the floor seems to be a dark mahogany. On either side of the staircase seems to be hallways that continue on. Twer to your left, there is an open room that seems to have almost like a small library. It has a lot of bookshelves, a single desk. Towards your right, there is a kitchenette.
SPEAKER_06Have we spotted anyone yet?
SPEAKER_07No.
SPEAKER_06I look to the library to the kitchen. This seems so mundane, not what I was expecting. I may have been wrong. Are we really just intruding on a senator?
SPEAKER_04We may well be intruding on the senator. Change doesn't change the fact that Dorath was or is here. At the very least, we know that Ace Vulnero is a companion of Dorath, who is a Dark Jedi.
SPEAKER_06That's way too fishy for me to let it sit. Then perhaps we try to find the senator. Could be a point of weakness. Upstairs.
SPEAKER_04It could be, but something tells me he might be in possession of that creature.
SPEAKER_06It still pulls them farthest from our friends in the cellar. You're right. Which I am presuming they went into.
SPEAKER_04I can almost assure you. Well, he would be probably up on the second floor at least. I'm gonna start walking towards the staircase to head up.
SPEAKER_07Okay.
SPEAKER_04I'm gonna follow suit.
SPEAKER_09Back in the cellar. Um, keep your eye open. There might be some good stuff down here.
SPEAKER_08Well, I'd say we're already doing pretty good.
SPEAKER_09And I mean, not just good stuff, stuff that we're actually looking for.
SPEAKER_08Oh, yeah.
SPEAKER_09Like we gotta keep the job in mind. At least I do. Um, can I can I look like take a uh gather info, I guess? What it would be or perception to see if there's anything of note around. Make a perception.
SPEAKER_08Like dark red pools of liquid or whatever.
SPEAKER_07I have a 16. You're gonna find a number of like farming tools. You're gonna find like a scythe. Oh, nice. A couple of uh pitchforks, simple stuff like that. You will find a wooden door that's not really locked, but it's got one of those. What do you call them? Bars? Yeah, like a wooden bar.
SPEAKER_09I'd like to proceed through there. Okay.
SPEAKER_07So you open up that wooden bar, you push the doors in front of you, and it seems to be almost like a stable that has those large goat creatures in different pens.
SPEAKER_09Do you think they would keep a student Jedi down here at all?
SPEAKER_08Well, I can't imagine they'd have them in a nice cozy room with candles and a comfy bed.
SPEAKER_09You wanna check every single one of these?
SPEAKER_08I mean, we don't have to be so thorough. We can just, you know, peruse.
SPEAKER_09Okay. Let's uh let's do that. Yeah, we'll we'll check those, see if there's anything in there.
SPEAKER_07Okay, so you're gonna kind of kick some straw around looking for this Jedi. Um, the goats don't seem too bothered by you. And at the end of the kind of stable area, there is another large wooden door that has a bar on it.
SPEAKER_09That looks interesting.
SPEAKER_08If not here, then there, right?
SPEAKER_09Do you want to go first this time?
SPEAKER_08Uh sure. I'll have to trade you for the glow stick, though. I'm gonna hand you your barrel and take the glow stick.
SPEAKER_09Okay.
SPEAKER_08And this time I like using the glow stick in one hand, I'm gonna like kind of like open the door and like push it open.
SPEAKER_07You lift the door or you lift the bar and you slowly push the door open. It seems to lead back outside. Just to the other side? Yeah. There seems to be kind of a roofed area, a lot of straw on the ground, but it seems like just the area that they would let the goats go out and graze.
SPEAKER_08Okay. I'm gonna turn off my glow stick. I'm gonna gather up like an armful of hay in my other arm, and then uh peering outside, seeing if the coast is clear. Is it clear? Appears to be. All right, I'm gonna try to like cover the wine cask with hay just outside the door. Jesus Christ. And then I'm gonna turn to you and go, before we keep going, you want me to hide yours out here if we're on the way out?
SPEAKER_09Great, gone. Do it.
SPEAKER_08Alright, and so I'm gonna hide his wine cast too. Which they will never see again. Make a stealth check.
SPEAKER_06Ooh. I wanted a Nat 20 so that they couldn't find it.
SPEAKER_07It is 16. You're pretty confident you'll be able to find it again. Cool. I like that. Jedi. You are heading up the stairs.
SPEAKER_06Yeah, making our way up the stairs. Making my way downtown.
SPEAKER_04I think I'm gonna start taking a lead on Dalen and start picking up the pace a little bit, seeing as I am anticipating a conflict of some sort.
SPEAKER_07So as you get to the top of the stairs, it's gonna be a hallway that goes left and right, and then um it kind of doubles back on itself so that there is a walking path around that entire entryway that's a you know above it, but there is still the hallway that goes left and right.
SPEAKER_06Right? Not to the right. Let's go. Okay. I'm going to draw but not ignite my lightsaber.
SPEAKER_07Okay.
SPEAKER_06I'm probably gonna follow suit.
SPEAKER_07As you head towards the right, you are gonna come across three doors.
SPEAKER_06Can I make a perception check for any sort of surveillance technology?
SPEAKER_07Yes.
SPEAKER_06That is a really good point. Yeah. Uh 28.
SPEAKER_07You don't see any.
SPEAKER_06Sick. Um the arrogance of this senator is concerning. No cameras, no security. No droids. There's three doors, are they on the left, right, or alternating?
SPEAKER_07There are two on the left and one on the right.
SPEAKER_04Could I do like a knowledge tactics check to like see where I would think like the main bedroom or the study or something?
SPEAKER_06Kanari, please. Another kind of jet up.
SPEAKER_04I don't think that falls under tactics.
SPEAKER_08Um an idea. You could try to sense through the force, see like where a force user may be.
SPEAKER_06I'm going to use the force to just barely creak open the second door on the left. Okay. Assuming it's not. Yeah. It's farther than the one on the right.
SPEAKER_07Yeah. It does not make much of a noise, but it does seem to open up. You can tell that it's not like a lit room, but there seems to be sunlight that's getting into there.
SPEAKER_04I uh approach the door and just silently take a peek inside to see what I can find.
SPEAKER_07You peek inside and you find a a bed with a blue comforter on it, four pillows. Um, there's two nightstands on either side, a dresser on the far wall.
unknownOkay.
SPEAKER_07How nice does the bed look?
SPEAKER_04Like is it looks like it's not the master bedroom.
unknownOkay.
SPEAKER_04So not worth me investigating further. I come back out and nothing to report. Just looks like a staff bedroom of some sort.
SPEAKER_06So I still standing back where we were, there's a door on my left, second door on my left where Kanari is leaving, and a door on my right. I'm gonna turn to the door, other door on my left, the one closer to me. Reach for the knob, but before I open it, I would like to search my feelings. Okay. Full round action to determine whether an action will yield favorable or unfavorable results. I need a DC 15, so I think that's not a natural one. So that would be 21. So it's just res in the immediate 10 minutes if my action of opening the door, or if I guess if any of my actions will yield favorable or unfavorable results.
SPEAKER_07They will yield favorable results.
SPEAKER_06So as I hover my hand, just kind of barely touching the doorknob, I feel this kind of pressure of comfort and assurance, and I open the door expectantly.
SPEAKER_07The one on the left?
SPEAKER_06The one on the left.
SPEAKER_07Okay, so you open that door and it does appear to be dark inside. As you look in, there are switches that seem to activate lights. If you would like to try one of those.
SPEAKER_04I think I've regrouped with him at this point.
SPEAKER_06Yeah, I'm just kind of standing there peering into the darkness. I'm gonna flip the closest glitch to me that I can find.
SPEAKER_07So you will find in their docking stations six pit droids that just seem to be standing there deactivated.
SPEAKER_04Is there a terminal nearby? Yes. Would I have any knowledge of if I were to cut this terminal, it would stop them from being able to activate?
SPEAKER_07You're pretty confident in that.
SPEAKER_04Okay. Then I'm gonna rush up and just slice the terminal.
SPEAKER_07So you slice it. Um the droids don't react or anything. There's no explosion.
SPEAKER_06Okay. With that, I'm gonna step out into the hallway really quick to see if I can hear any motion reacting to the sound.
SPEAKER_07Make a perception check. Uh 16. You do not hear anything.
SPEAKER_06I'm gonna nod back at you into the room without saying anything, whether you're looking or not.
SPEAKER_04Yeah, I'm assuming slice and then just look towards the door, basically.
SPEAKER_07No, down on the farm.
SPEAKER_08So uh as we get out, I'm gonna as we come out, I'm gonna look over at Crito and I go, you know what just hit me? If I were, you know, you know, had a chat had a child for ransom or potentially other nefarious things, um, I would probably not keep him in the base, but somewhere where I could quickly get away. You want to go check the ship?
SPEAKER_09That's an excellent idea. I was about to say that.
SPEAKER_06Oh, great minds think alike. And then we high five. I'm so glad you can't hear my character because I would be proud of you guys right now. Yeah.
SPEAKER_07Okay, so you guys head over towards the ship. Um, you do find two pit droids working on the ship actively.
SPEAKER_06What are pit droids?
SPEAKER_07They're the ones from yeah, they're the ones from episode one that work on the pot racer.
SPEAKER_06Single eye, kind of a I'm gonna look at the fully remember.
SPEAKER_08I think I know what you're talking about, but I'm gonna look over at you and go. You think these guys are tattletails? Of course not. Alright, let's go take a look. Mm-hmm.
SPEAKER_07Okay. So, you guys Walk straight up to the ship. Um, the droids don't seem to even acknowledge your presence.
SPEAKER_08All right. Um, and I'm going to step onto the ship. So I'm getting- is it down?
SPEAKER_07No. Do you approach the ramp? Or where the ramp would descend?
SPEAKER_08Yeah, and I'm just gonna start like evaluating, thinking of like where the where I could hack or something.
SPEAKER_07So as you're kind of walking around the ship looking at it, you approach where the ramp would descend, and you find that the tracker has been moved and is on the ramp, like the bottom of it. Oh, it's on the bottom? Is that where it was placed?
SPEAKER_09No.
SPEAKER_08Would I know that where it was placed? Because I was unconscious. Not when I placed it. So I wouldn't know that it got moved.
SPEAKER_09He might.
SPEAKER_08Oh, oh, okay. All right.
SPEAKER_09So kind of thing, yeah. I'd probably seen.
SPEAKER_08So I'm gonna look at it. And because I'm a hacker, would I know if there's some way to hack into it? Like an access port I could jack into. Or do I need a roll for that? You need to roll.
SPEAKER_07Maybe computer.
SPEAKER_08Okay.
SPEAKER_06Oh man, that's so scary. Yeah. Jesus, that's ominous. They put it back. They want us here.
SPEAKER_08Um, it's gonna be a 15.
SPEAKER_07You are able to hack into the yacht. Okay. What would you like to do? Uh, can I lower the door? You can. And it's a pretty simple procedure. So you would um the door would just, or the ramp would just kind of descend to let you into it. Okay.
SPEAKER_08Um can I see what systems are currently running? Like, is the engine on or anything?
SPEAKER_07The engine is not on. It seems like the computer is doing a diagnostics check, but the ship itself is not really doing anything.
SPEAKER_08Okay. Can I pause the diagnostics check?
SPEAKER_07Yes. Sick.
SPEAKER_08Um, do I have access to the pit droids from here?
SPEAKER_07You'd have to go back outside. I'm assuming you went inside. Okay, we'll circle back to that.
SPEAKER_08Uh since I'm inside, I'm gonna start looking around.
unknownOkay.
SPEAKER_08Ooh, not a bad idea. Uh, I'm gonna snatch the tracker off the uh. Yeah. Um, all right. So what am I what am I seeing? Do I gotta do a perception?
SPEAKER_07So it is a very luxurious ship. This is a you know, a yacht of sorts. It's basically two stories tall. Um the actual cockpit of it is up on the top level, but the rest, like this whole area, is all meant to be very fancy. It's meant to help kit host guests. So you're gonna find like a bar and a lounge. Not anymore, you'd keep a hostage. Is there a bottom? You'd be able to get down to a cargo hold. Cargo hold. I'd like to go down there. So you're gonna head down into the cargo hold. Um, the lights kind of activate as soon as you walk into an area. And as you walk into the cargo hold, you will find on either side three sets of cages. Three sets of cages. As well as a number of crates.
SPEAKER_09Is there any indication of what's in those? The cages are all empty. They're all empty. Yeah.
SPEAKER_08How nice is this floor that I'm on?
SPEAKER_07Very. You've never seen a starship this nice.
SPEAKER_08Oh, you've damn right. Um, do I see things?
SPEAKER_06Yeah. Break some of the circuits and wires.
SPEAKER_08What things that aren't bolted down could I feasibly snatch?
SPEAKER_07I mean, you could take food, you could take books, you could take drinks. Fine china, jewelry? Yeah, fine china, there would be jewelry.
SPEAKER_08All right, I'm gonna start lobbing candlesticks and plates into my uh satchel. Okay.
SPEAKER_07Alright, and then I'm gonna continue down to Krita. So you're gonna find you're gonna walk into the cargo hold where the tone seems to have changed, and it's not luxurious down here. It is metal cages, some crates.
SPEAKER_08Yeah, this is uh a little unsightly. With your expertise, what do you what do you make of the scene here?
SPEAKER_00Stay with us. We'll be right back.
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SPEAKER_09I would suggest looking to see if there was anything in these, but I don't think I think we would hear something if anybody was down here. Unless they run unconscious.
SPEAKER_06So you're going down to the cargo bay where there's cages and choosing not to look in them?
SPEAKER_09No, I'm going. Oh, okay. I'm saying that I don't hear anything.
SPEAKER_07Oh, I can't how so are you you don't the cages are pretty big. You can tell just at a glance that there's nobody in them. How deeply are you gonna investigate the crates?
SPEAKER_09Um, deeply as possible. Okay.
SPEAKER_07I'll be providing you light. Give me a perception.
SPEAKER_09Perception.
unknownOkay.
SPEAKER_09Um that is a 24.
SPEAKER_07So as you move these crates around, you will find towards the back of the hargle hold a single human male frozen in carbonate.
SPEAKER_09Oh. Do you recognize this person over here? You don't. But it's quite a sightly sight, isn't it? You think he's worth much? He must be. If he's frozen and carbonite.
SPEAKER_08Your gul's gonna start like analyzing how I could possibly take this dude. Um, you get the whole ship, you get the guy.
SPEAKER_06Oh my god. Holy shit. I've also had bad ideas.
SPEAKER_04I just been thinking it this whole time. I had to say it.
SPEAKER_06Honestly, but I thought it was enemy of my enemy.
SPEAKER_04I go unfreeze someone like that from Carbonate.
SPEAKER_06Leia did, but I don't know. I'm I feel like in the context of that scene, it seemed like she had like a card or something, and I imagine there was some off-screen.
SPEAKER_07She put her code or something in there.
SPEAKER_06That's what I mean. I feel like there was probably an off-screen adventure to get the right code, passcode to unlock him. But also it was Lando's base that did it, so she probably had that. I don't know.
SPEAKER_04Would you be able to splice it?
SPEAKER_07You could try.
SPEAKER_08Oh no, don't listen to me. If it goes wrong, it's my fault. Alright. Well, I think the easiest way to uh take this guy and potentially get some money off him is to at least let him out. Be a little lighter for transportation. You know, I'd rather carry him kicking and screaming than as a giant uh stone uh slab of stone.
unknownI'm sorry.
SPEAKER_09That's all on you. That's all on you. You can try that.
SPEAKER_08Uh would it just be like use computer? Yeah.
unknownOkay.
SPEAKER_08Oh, hell yeah, that's gonna be 25.
SPEAKER_07You do not successfully slice up.
SPEAKER_08Damn it.
unknownFuck.
SPEAKER_09Would you like to check the upper deck?
SPEAKER_08Well, we can start looking up there. You don't think there'd be a clue? Maybe a trace of evidence.
SPEAKER_09Down here? I feel like we've searched everything that we can, so Alright, well, lead the way.
SPEAKER_07Let's proceed to the top.
unknownOkay.
SPEAKER_07So you guys head up top. Um, you're gonna find the cockpit. You're gonna find effectively like a private study on the ship. Private study. It has a large, like, Emperor Palpatine-esque chair at a desk, and then there's books on either side. Ah, see hitting the books.
SPEAKER_08That's something I'm good at. Uh, I'm gonna start looking for like a flight log. Okay. Ooh. Make a perception. Okay. Damn, you guys are better when we're not around. Yeah, fuck. We go back and forth.
SPEAKER_06Like, give us 10 minutes. Yeah.
SPEAKER_08Uh that's gonna be nine. You do not find a flight log. I'm gonna say to you, I'm like, you see a flight book anywhere? I'm trying to find one.
SPEAKER_09Uh I'll look around. What am I rolling again? Perception. Perception. Um that is a big number. Um 31. Man, 17 and 12. 29, 20, 29?
SPEAKER_07Yeah, yeah, that's it. Okay, you find a flight log, and as you go through it, you're gonna find Castell, Coruscant, Syria, the home planet of Keldor. Uh, you will find Malastare, you'll find Corophon 5, you will find a nondescript point in space. Oh. And you will find um Nalhada.
SPEAKER_09Nalhada.
SPEAKER_07One last one. Koroban.
SPEAKER_09Koroban. I would like to record the nondescript point in space. Okay. I'd like to write that down in my if I in something that I have. Um well, do you think they're gonna need this anymore?
SPEAKER_08Well, who cares if they do? We can just take the book with us.
SPEAKER_09Yeah, let's take that. But I was talking about the ship in general.
SPEAKER_08That's not a bad idea.
SPEAKER_09I mean, we don't have to take it, but we could get rid of it.
SPEAKER_06So when we're the plan is for us to be the distraction, and they're still the distraction. Yeah.
SPEAKER_08Yeah. Oh, I see. You're saying uh a little bit uh make it easy for us to leave, a little harder for them.
SPEAKER_09Exactly.
SPEAKER_08Let's find that engine.
SPEAKER_06Back to the Jedi. That's a great cut. I can only hope that the other two are close or have found Molly already. I know I consider them fools, but they're at least hyper-focused.
SPEAKER_04They're I'm I can give them this. Their investigative powers are not a non-zero number.
SPEAKER_06Yes, well. We have one more door here in another hallway. I'm gonna use the force to nudge open the door that's across from us now, on the that was on the right.
SPEAKER_07You nudge it open, and sunlight seems to pour through.
SPEAKER_04I'm gonna head in and take a peek.
SPEAKER_07You walk inside, and there is a four-post bed at the center of the room. Um, there is a number of artwork from different cultures that lines the walls. The floor is a nice oaken wood gilded with gold. There is a small desk off to the side. There are a number of chests. There's one, you know, basically at the foot of the bed. There's one next to the desk. Uh, you will also find a long-range like hollow receiver or a communicator. That's really about it.
SPEAKER_04Okay. Um, I am gonna call to Dalen with like hand signals. Yep. I'll deal. And uh, for starters, I'm gonna grab that communicator.
SPEAKER_07So we have something like this and then um the long range one is like a structure. It's a structure. Oh it's like a three-foot diameter circle. Okay. So not something I could just take. No, it would be attached to the building. Gotcha.
SPEAKER_04Would I be able to communicate with them if need be? Okay. Can I do a deeper investigation into the room? Like uh just in general.
SPEAKER_07What are you looking for?
SPEAKER_04Uh you said there was a chest. I wanna kinda go through that chest, I think.
unknownOkay.
SPEAKER_04Perception? Yep.
SPEAKER_07That is a soft pony. So you will find a number of sets of nobles' clothes. You will also find a journal, and you will find a four-sided triangle, probably about that tall. About six inches tall, four inches tall.
SPEAKER_04Would anything about this triangle stand out to me?
SPEAKER_07Absolutely.
SPEAKER_04Okay.
SPEAKER_07It doesn't feel good in your hands.
SPEAKER_04Okay. I want to. You said there was a journal, and then I missed after the journal, and then I heard the the uh the holocron. Holocron. That's what I missed. Cool.
unknownYeah.
SPEAKER_04So I'm gonna take the journal, the holocron, and the strange object.
SPEAKER_06Um where's the chest positioned in the room?
SPEAKER_07There's two. There's one at the desk and one at the foot of the bed. He was going through the one at the foot of the bed.
SPEAKER_06So would his back to be to me?
SPEAKER_07Yes.
SPEAKER_06Oh, that sucks. Yeah.
SPEAKER_04So I'm gonna grab them and turn around to Dalen and uh hand him the Holocron and this strange object. I I know this is a Holocron, but I can't make sense of what this other object is.
SPEAKER_07It just The object is the Holocron.
SPEAKER_04The object is the Holocron?
SPEAKER_07This is a journal and a holocron.
SPEAKER_04Oh, I thought it was I thought you said Holocron and then the Okay.
SPEAKER_07Um My bad. There were there was an object and then I clarified that it is a Holocron.
SPEAKER_04So I can look through the journal while you do your magic with the Holocron.
SPEAKER_06I'm gonna take it. Better than me, probably. But first I'm gonna close my eyes and I am going to search my feelings again. Okay. So let's use the force. I'm so glad I already used that because that's the right. Literally, the example of it is like you can see if destroying a Sith artifact will be a bad outcome. Great roll. Um, use the force. That is a 37.
SPEAKER_07You will find you find bad omens coming over you, washing over you.
SPEAKER_06So I shiver for a second, and my hand just instinctively tilts to the side, the holocron falls, and just a second before it hits the ground, I'm gonna try to grab it with the force.
SPEAKER_07Make it use the force check.
SPEAKER_06Ooh, very low, but my modifier is high, so 22.
SPEAKER_07As you take this blackened pyramid-shaped object into your hand, you are overcome with horror. Your vision blurs, and you see a hooded human man pale of skin with dark tattoos obscuring his face. You take a single dark side point.
SPEAKER_06Just visions of darkness. My mind flickers to just acts of torment, except all these quick single-flash frames of people being tortured, people being cut down. Every single one of these victims in in my mind for that split-second montage all have Malia's face as I drop the holocron catching it just before it hits the ground. Slowly lifted up. What evil is this?
SPEAKER_04I I don't know. Maybe maybe there's more something about it in this journal. I'm gonna start reading the journal.
SPEAKER_07This is the journal of Immunis the Keen.
SPEAKER_04Would we know that name?
SPEAKER_07No. I'm gonna start flipping through it. It seems to be written in a language that you don't know.
SPEAKER_04Okay.
SPEAKER_06I can't make sense of what's in this journal. This artifact is corrupted. There is darkness emanating from it.
SPEAKER_00I stay with us. We'll be right back.
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SPEAKER_04This is only making Aegis out to be more of a dark Jedi than we had previously thought.
SPEAKER_06I don't want to leave this here. I'm going to close my hand around it again to see if it affects me further.
SPEAKER_07Okay. Maybe use the force check.
SPEAKER_0635.
SPEAKER_07You do not take a dark side point. You do feel the dark side reaching out to you, but you are able to resist its grasp.
SPEAKER_06I'm gonna head back out into the hallway. I'm gonna follow. There was another chest in there.
SPEAKER_04Oh, that's right. Um actually correct that. I'm gonna go through the other chest and see what I can find.
SPEAKER_07So as you open the chest, you will find a lot a single lightsaber hilt that seems to have the bottom of it cut off.
SPEAKER_04So I'm gonna carefully pick up this lightsaber. And can I is there something I can do with the force with this that isn't necessarily a power? Like I forget all the shit that's doing.
SPEAKER_07So there are specific races that can light.
SPEAKER_06Sense the force, which is actually a really good thing now that we think he's force sensitive. Um, sense surroundings, telepathy, and then these I think are trying or breath control or place other in force trance, and that's homebrew.
SPEAKER_07Kiffar specifically had the ability to like see the memories of an object. Yeah.
SPEAKER_04Okay. I am gonna try and use a sense the force on this, I think. Okay. Uh use the force check when we're zooming.
SPEAKER_06Yep. It is so you would automatically sense disturbances in the forest um or a location that's strong in the dark side of the forest, but as a full-round action, you can also use this ability to sense active force users out to a range of 100 kilometers. Whoa. Oh so DC 15 use the force check to know how many force users are within range and their approximate distance and direction from you.
SPEAKER_04Okay, so I can't use it for that. What was the ones that I didn't have to roll?
SPEAKER_06There was one of them that would be You could sense disturbances, but use it for that. Oh no, I do. I'm gonna use it. Okay, I thought you were saying you could. Okay. Yeah, so you would when you use it, you would also automatically actually I think it, if I understand correctly, you automatically distance just sense disturbances in the force. Yes. So I think if something atrocious happened, you would I like if Malia got stabbed right now, you'd probably we'd probably both be like, what would I be able to sense the uh the dark side on this?
SPEAKER_07Yes.
SPEAKER_04Okay. So that is all I really needed to know. I am gonna it doesn't make sense for me to just be like, well, well, no, because now we know he knows the at least is in possession of a lightsaber.
SPEAKER_06That's what I'm thinking is right now I'm holding the Holocaine, you're holding the lightsaber. It seems like so.
SPEAKER_04I'm gonna try to use the force to sense how many force users are. Just hope he's a collector.
SPEAKER_07Okay, yeah.
SPEAKER_04Uh it's 14 plus 15.
SPEAKER_07So there are two within 100 kilometers of you. One of them is approximately 10 feet from you. The other one is approximately 100 feet from you.
SPEAKER_04Uh, would Dalen be 10 feet?
SPEAKER_07Yes.
SPEAKER_04He's included in that.
SPEAKER_07Yeah.
unknownOkay.
SPEAKER_07So 100 feet's not that far. Yep, sorry. Yeah, 100 feet's not that far.
SPEAKER_04So I'm gonna I'm gonna take the lightsaber. Fuck it. I'm gonna take it. Yeah. Um, so I'm gonna pocket it. I'm on this at the holocron, I can't judge you. Yeah. I'm gonna pocket the lightsaber, and then I'm gonna come out to Dalen and I'm gonna show it to him. And I I sense the dark side in this. It's cut off and it's full of dark energy. I I'm one to believe that this might be Maul's Saber. The demon that was killed on the boo. The very one. He did. Say he was looking for Mol. I question why he has this and why he is looking for him and why he has that hologron. I also upon finding this found out there's at least one other force user within a hundred feet of us. Or Aegis.
SPEAKER_06Do you know? Could you tell where? I sense them below us. I'm gonna make for the stairs a bit quicker this time.
SPEAKER_07Okay. Down on the farm.
SPEAKER_08Alright, so we in the engine room?
SPEAKER_07You are in the engine room.
SPEAKER_09So we just like have at it or where is the engine exactly? Is it like a big like structure like in front of us? I'm gonna take out my blaster and shoot it. Okay.
SPEAKER_08I'm gonna shoot it too.
SPEAKER_06Okay.
SPEAKER_09Several times.
SPEAKER_06Okay. You never know where it's going. I love you guys. It's fantastic.
SPEAKER_09What's your reflex? I reflex. Mine's 27.
SPEAKER_08Mine is 23.
SPEAKER_07It will cause a small explosion, but it will not do any damage to you. Cool. Uh shall we take our leave?
SPEAKER_08I think we should reconvene.
SPEAKER_07Hey, let's exit the ship. Okay, you guys exit the ship and you are outside of the mansion. Shall we go through the back door?
SPEAKER_09You want to grab our stuff?
SPEAKER_08We can now. I was planning on doing it on the way back to the ship ship.
SPEAKER_09Oh, yeah. I thought we were leaving. I thought we got everything we had or needed. Can we look through the back door?
SPEAKER_07Yes, you can look through the back door. What do I see? You open the back door of the mansion and you will walk into a fine dining room. It is a very long table. There's probably about 30 chairs around all the sides of it.
SPEAKER_09Some more silverware.
SPEAKER_08My bag is pretty full.
SPEAKER_09Okay. I don't want any of this.
SPEAKER_07Um, where else can we go from here? You can go left into the kitchens, or you can go straight and it'll lead you towards the front entrance. Hmm. Kitchen? Kitchen? Let's take a look. It's a kitchen. There's nothing interesting in it. It's a very, very nice kitchen. There's a lot of food. Everything's stainless steel.
SPEAKER_09Can I take something with me?
SPEAKER_07Yep. It's made of nickel. Don't forget ourselves.
SPEAKER_09What kind of food they got in there?
SPEAKER_07Literally, whatever you could. I'd like a sandwich. Like, is there any pre-made sandwiches in there? There are no pre-made sandwiches. There's bread.
SPEAKER_06So would you picture a fancy house being like?
SPEAKER_07There's goat cheese.
SPEAKER_09I would like to.
SPEAKER_08I'm never taking you anywhere now. There's a bladder of finger sandwiches just in the fridge waiting.
SPEAKER_07You order chicken tenders at restaurants, don't you?
SPEAKER_09No. I'll just grab a snack and then I'll I think we should get out of here. There's nothing here. Um, maybe we should uh meet back with our friends.
SPEAKER_07Yeah. Uh I guess we're gonna start scouring the house for our friends. So as you head towards the main entrance, you will find that there is a door on the back end of the staircase.
SPEAKER_08You want to look in here?
SPEAKER_07Oh, uh might as well. You open that door and it is a turbo lift.
SPEAKER_09Turbo lift.
SPEAKER_07Going down? Maybe. I guess uh in we go.
SPEAKER_09Yeah, let's uh should we though? Or should we tell our friends that we should go that we're going down here? It could be dangerous.
SPEAKER_08And you're scared?
SPEAKER_09No, let's go. Let's go.
SPEAKER_07So you take the turbo lift down, and it opens up, and you are in a hallway, and it's made pretty much entirely of steel. Um, the only light comes from three lights set into the ceiling of this hallway. In this hallway, there's a door on the left, a door on the right, and a door at the far end.
SPEAKER_09Huh. Which one should we pick?
SPEAKER_08Any meeny miny moe, catch a tiger by its toe. If it hollers, wait, what'd you say? A craft hound by its toe.
SPEAKER_06If continue, you're fine.
SPEAKER_07By its toe. I think you're doing that, you're going, you're going in the right door. The right door it is. So you enter the right door, and it does appear to be an armory of sorts. There is sets of armor on the wall. You find blades of varying lengths and types on another wall. Oh. You have there are different drawers, and you open them up and you find different kinds of crystals in them. Kyber. Some are kyber.
SPEAKER_08Oh, uh explosives. You do not find explosives. Damn.
SPEAKER_09That's what I really wanted. Uh the swords, the swords are really cool, aren't they?
SPEAKER_08I prefer uh blasters myself, but I can respect one.
SPEAKER_07They're too heavy. Let's move on. So you've got the door at the end and the door on the left. Left door. The door on the left opens and everything is sterile. The walls, ceiling, and floor are an Arctic white that reflects a nauseating fluorescent. An unfamiliar smell reaches your nose, and you find yourself short of breath. You stand on a landing while the rest of the room sits three steps above you. At the far end of the chamber, you see a single back to tank. Floating inside the tank is the Keldor you fought previously, Dorath. The mask that covered his eyes and mouth are missing. You start to approach, keeping your hands close and ready to draw a weapon when his eyes shoot open.
SPEAKER_08Oh, that's where we'll end it. I was gonna say, I'm gonna shut up.
SPEAKER_07You have just finished chapter 8 of the Book of Dalen Galt. The Book of Dalen Galt stars Rob Hunter as Dalen Galt, Richard Capasil as Kanari, Justin Chapman as Credo, Peyton Castle as Gruel, and myself Zack Som as the Galaxy Master. We'll be back in just two weeks with chapter 9.
SPEAKER_08Broadcasting live from Korosant, the beating heart of the Republic. This is Galactic Voice, your trusted source for news across the galaxy. And I'm Halo Zion, bringing you the latest updates from the Clone Wars and beyond. Our top story tonight: clone forces under the command of General Plo Koon and Commander Kyle Xander have successfully liberated the planet Lauder from separatist occupation. Citizens of Lauder have taken to the streets in celebration after months of brutal droid control. However, reports suggest significant infrastructure damage, raising questions about how quickly the planet can recover. Joining us now is field reporter Vital Pelion, embedded with the 525th Clone Battalion.
SPEAKER_01Hello! The scenes here are a mix of jubilation and devastation. While the people are relieved to see the Republic, they're also grappling with the aftermath of the conflict. General Kuhn's strategies have once again proven effective, but the locals are worrying about the long-term rebuilding efforts.
SPEAKER_08Thank you, Vito. Let's hope relief efforts arrive swiftly to stabilize Lauder. The Trade Federation, acting under separate disorders, has escalated blockades on the Perlimian trade route. Core systems, including Alderan and Chandrilla, report shortages of essential supplies. Senator Baylor Gana addressed the Senate earlier today.
SPEAKER_09We cannot allow innocent civilians to bear the brunt of this war. The Republic must prioritize relief efforts and ensure supply chains remain open.
SPEAKER_08Meanwhile, black market activity surges as desperate planets turn to smugglers for aid. Analysts warn this could lead to greater corruption and destabilization. Speaking of Alderon, Lord Nexus continues to make waves throughout the core worlds, forging alliances with other planets in order to quickly build a private army. Queen Organa has reached out to the Jedi Order for mediation. As the war drags on, questions arise about the Jedi's order role as military leaders. Joining us is Professor Lerna Orag, a historian specializing in the Jedi Order. Professor Orag, some argue that the Jedi are compromising their principles by leading Republic forces. What's your take?
SPEAKER_05The Jedi have always been peacekeepers, not soldiers. This war places them in a moral quagmire. By fighting, they risk losing sight of their core values. Yet if they abstain, the Republic could falter. It's a no-win situation.
SPEAKER_08Fascinating perspective, Professor. Thank you for joining us. As the clone wars rage on, Galactic Voice remains dedicated to bringing you the truth. From the front line to the Senate chambers, keep your comms tuned here for updates on the hour. For now, stay safe, stay vigilant, and may the force be with us all. This is Hollowside signing off. Bringing the galaxy closer, one story at a time.
SPEAKER_05See the cast you love put on a show in other TTRPG systems. Listen to them as they play as Scoundrel Pirates in Pirate Board. Or listen to them as Classic Adventurers in DD 5E.
SPEAKER_01Furthermore, the cast has loads of ideas for your own TTRPGs at home.
SPEAKER_04Try out one of Rob Hunter's fully written out characters or visit Peyton Castle's Vault of Magic Items.
SPEAKER_08A handful of shows for your viewing pleasure and take home goodies for your own TTRPG adventures. All of this for just $3.
SPEAKER_09Still hungry for more content? Join our Discord server where you can interact with other fans of the show, get notifications of when the cast streams, and updates on Nightfall Media directly from the cast. Hope to see you there.
People on this episode
BFM
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Justin Chapman
Co-hostPaden Castle
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Rich Caposell
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Rob Hunter
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